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Nick Andrew - TRS-80 - Games
TRS-80 Games
Text-based adventures and graphical shoot-the-aliens type games
were the dominant games available for the TRS-80. I tried writing
one of each, with partial success, and two other game-type programs
based on personal interests.
- game1
- This was my space-based shoot-the-aliens game. It is notable
because each alien was implemented as a little CPU with its own
set of instructions to execute. These aliens ran their programs
rather slowly, but the overall speed was not bad. Now if only I
had coded logic to make them dodge bullets!
- marooned
- This text-based adventure used a data file which was
assembled into the rest of the game. The data file could be
replaced with different maps, but I only ever wrote the one.
- thirty-one
- This Pascal program attempts to find whether it is better to be
player 1 or player 2 at a card game called thirty-one. I don't
remember the rules of the game.
- unisol
- This Pascal program generates random 4x4 letter substitution
puzzles. I guess I wrote it cause those puzzles are fun to solve
in my head without recourse to paper or pencil.
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